Emberblood Keeper
The colony's island, floating in the void at night, embers glowing under it

Build them a home.Not all of them come back.

Blood for warmth.

Coming soonGoogle Play Watch a fight
Go down
  1. Floor 1 · The colony

    A home on a shard of the world

    Your people live on a shard of a shattered world, floating in the void. The Ember Mine keeps it warm. Lay the colony out tile by tile, however you like.

    It is drawn in big pixels, and it is meant to be looked at.

    The colony at dusk on the game's main screen: an island of hex tiles built up, its lights on, a pink sky behind it
  2. Floor 2 · The descent

    Short fights, floor by floor

    The ember comes from the pit, and someone has to fetch it. Heroes go down floor by floor, in short fights you can watch and replay.

    Tap to fire an ability early, or hold the big one for the moment that counts.

  3. Floor 3 · The heroes

    Every hero is someone

    A hero is one person, with a face, a class and the kit they carry: a grid of gear that grows as they do.

    Ring the bells and see who answers.

    A hero's page: her face, her class and the kit grid with the gear she carries
    A hero answers the bell: Anton Never Alone, a Clockwright, his story and his traits, saying: Warm here. Too warm. Let's go down.
  4. Floor 4 · The fallen

    Not all of them come back

    A hero who falls stays fallen. The colony holds a wake, the name goes on the memorial with what felled them, and the others go down again.

    The wake for a fallen hero: the colony at night with his name, Tolik, over it
  5. Floor 5 · Fair odds

    Time is sold, never power

    Every chance in the game is public, on one page, read from the same tables the game's server rolls with.

    See every drop chance

More of the game

The pit is waiting

Emberblood Keeper comes to Google Play first. We write about it on the blog as it gets closer.

Already playing? Your profile. Questions: support@crazyraccoongames.com.