
Build them a home.Not all of them come back.
Blood for warmth.
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Floor 1 · The colony
A home on a shard of the world
Your people live on a shard of a shattered world, floating in the void. The Ember Mine keeps it warm. Lay the colony out tile by tile, however you like.
It is drawn in big pixels, and it is meant to be looked at.

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Floor 2 · The descent
Short fights, floor by floor
The ember comes from the pit, and someone has to fetch it. Heroes go down floor by floor, in short fights you can watch and replay.
Tap to fire an ability early, or hold the big one for the moment that counts.
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Floor 3 · The heroes
Every hero is someone
A hero is one person, with a face, a class and the kit they carry: a grid of gear that grows as they do.
Ring the bells and see who answers.


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Floor 4 · The fallen
Not all of them come back
A hero who falls stays fallen. The colony holds a wake, the name goes on the memorial with what felled them, and the others go down again.

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Floor 5 · Fair odds
Time is sold, never power
Every chance in the game is public, on one page, read from the same tables the game's server rolls with.
More of the game






The pit is waiting
Emberblood Keeper comes to Google Play first. We write about it on the blog as it gets closer.
Already playing? Your profile. Questions: support@crazyraccoongames.com.